0x0A SID_ENTERCHAT

ProtocolBNCS
DirectionsClient → Server and Server → Client
Used bySTARSEXPJSTRSSHRW2BNDRTLDSHRD2DVD2XPWAR3W3XP

Moves a logged-on client into chat and tells it the name it will appear under.

Client → Server

After a successful account logon.

TypeFieldNotesConfidence
STRING Account name The server uses the account from the logon, not this field. ⚠️ Single source
STRING Statstring Diablo II uses this to choose which realm character enters chat. ⚠️ Single source

Server → Client

TypeFieldNotesConfidence
STRING Unique name The name this client appears under. If the same account is already online, the server adds a suffix such as #2. Verified
STRING Statstring The game-specific profile other users see: icon, record and, for Diablo II, the character. Verified
STRING Account name Verified

Remarks

The client always shows the unique name from the reply, which can differ from the account name it logged on with.

Appears in

Sources and credits

This page is written in our own words. BNETDocs is credited for its research; none of its text is copied. See Credits.

Last edited September 16, 2026 by John Leighow.
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